The concept of the INCAS originates from the need of using manually tactical players from an external cockpit. The INCAS system provides a facility for placing a man-in-the-loop in aircraft types other than the EF.

The INCAS is not intended for training pilots in the use or management of systems that may be found on board any of the specified aircraft types. The pilot of the INCAS is an instructor which plays an interactive role to train the ASTA trainee.

The man-in-the-loop provides a more intense CGF experience to the trainee acting either as a friend or foe CGF.

The technical solution adopted is based on:

  • Simplified EF cockpit
  • Virtual cockpit to display cockpit panels, switches, MHDDs and HUD to allow the pilot the operation of the INCAS
  • A reduced visual system to display OTW scenario
  • A realistic, generic and adaptable flight model that correctly represents the characteristics of each aircraft type.
  • Sensors and weapons simulation provided by the SE for the CGFs.

The hardware employed for the virtual cockpit workstation and visual workstation is commercial-off-the-shelf. The INCAS system resides and is executed in the SSS Host computer, the virtual cockpit workstation and the visual workstation mentioned above. Specifically, the INCAS model resides on the SSS Host, while the virtual cockpit and visual resides on each of the workstations. All modules necessary for the INCAS functionalities represent a customisation of an already developed solution for other simulation projects.  The system interfaces with the Synthetic Environment, IOS, LPSG, AUCO and WSS over the RMB1 and LSHM interfaces.